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Names

Daska HalloweyesSkulnCobble WicksEldruunZugg VarrickBrynna VoskSalka DuskwalkerMorlekDreadstar ReliquaryGobbithThrallakVel TattercoatThe Oathbound FlaskThe Mourning BellOlifrey NightshadeEchoing PikeThe Sable LedgerWilla TarmiteQuill OxbloodShivershade MarketZarvexPipper QuickShrieker NullDr. Vex HyperionVermilion BastionPatch PennyboneKraxilThe Obsidian CowlAust CreedVornixJinx CrumblehookGrivokRetch GreelMurn CobwebQuaskNightvault ArmorPhantom Lantern InnCalyx MandrakeThule ScarcladBlightwind SocietyAshbriar RefugeRed HankSpectra CoilHarrow GristJellithIron Howl KeepVrisshka GhoulbornPhage IronjawGloamgutterSarnak VoidtideThe Drunken HarbingerFlint IronbarWraithpine Quarter
Frostweld AegisKhyraxan BladeJakob KnellsFynch LurlyCorvin SableSinjin the RivenGloomspireTorbulDraugrenSillithThe Crooked CometGrotch SkadOrder of the Shattered SigilLyrith VexianMirebel the UnboundSinister GrottoNym UmbrafadeVrax OrbbaneMaudra GallowsEzra MawVexer’s GauntletThe Brass VagrantNell BrambleTorn IlvraYarael PithRakshaMaddox Slag

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets. The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets.

Moghul the Unburied rises at dusk from a mound of scorched bones, his colossal frame bound by chains that rattle like distant thunder. His molten gaze boils the ground beneath his feet, and his laughter curdles blood. None who enter his lair beneath the shattered amphitheater do so twice, for his hunger is matched only by his hatred for the living. Moghul the Unburied rises at dusk from a mound of scorched bones, his colossal frame bound by chains that rattle like distant thunder. His molten gaze boils the ground beneath his feet, and his laughter curdles blood. None who enter his lair beneath the shattered amphitheater do so twice, for his hunger is matched only by his hatred for the living.

The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide. The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.