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Names

Thistle SmirkWraithpine QuarterGrivokOlifrey NightshadeDraugrenThe Obsidian CowlDreadstar ReliquaryNym UmbrafadeRed HankBrumeelNightvault ArmorSarnak VoidtideTorren StarkillerSalka DuskwalkerWitchmark TowerDr. Vex HyperionPipper QuickMurn CobwebJellithEldruunBrynna VoskIron Howl KeepRakshaGrotch SkadEchoing PikeGristle HemlockVaskel DrunePatch PennyboneSpectra CoilLyrith VexianThe Brass VagrantFrostweld AegisSable DriftsGobbithThe Sable LedgerThe Drunken HarbingerVornixBlyth GorespindleQuill OxbloodShrieker NullVel TattercoatZarvexAshbriar RefugeGloamgutterSinjin the RivenThule ScarcladMaddox SlagNell BrambleShivershade MarketVrax OrbbaneWilla TarmiteQuaskThe Crooked Comet
Phage IronjawVrisshka GhoulbornOrder of the Shattered SigilTorn IlvraMirebel the UnboundBast GunwhaleVexer’s GauntletGloomspireAust CreedGunner Patch-EyeFynch LurlyThe Withered FlaskMorlekMorvane the BlackMindleNithraPhantom Lantern InnBlightwind SocietySkulnHexweaver’s ReliquaryZugg VarrickVermilion BastionYarael PithCorvin SableThrallakKhyraxan BladeCalyx Mandrake

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake. In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake.

On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat. On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat.

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide. The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.