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Names

Jakob KnellsFynch LurlyThule ScarcladDr. Vex HyperionThe Brass VagrantKraxilNym UmbrafadeZarvexWilla TarmiteSkriln GrubfistMurn CobwebNightvault ArmorOlifrey NightshadePipper QuickQuaskAust CreedEldruunIron Howl KeepShivershade MarketBrumeelGrotch SkadPhage IronjawFrostweld AegisVrax OrbbaneSalka DuskwalkerCobble WicksThe Sable LedgerJinx CrumblehookThe Crooked CometNithraThe Rusted WishbonePatch PennyboneVexer’s GauntletMaudra GallowsJellithShardholdSarnak VoidtideHarrow GristZugg VarrickThrallakDreadstar ReliquaryPhantom Lantern InnNell BrambleGobbithVrisshka GhoulbornVaskel DruneDraugrenBlyth GorespindleOrder of the Shattered SigilMaddox SlagDaska HalloweyesGloomspireSillith
Calyx MandrakeQuill OxbloodSable DriftsMindleAshbriar RefugeCorvin SableWitchmark TowerKhyraxan BladeRakshaThe Mourning BellEzra MawSinister GrottoBlightwind SocietyTorn IlvraGristle HemlockSpectra CoilTorren StarkillerMirebel the UnboundVermilion BastionGloamgutterGrivokSkulnThe Obsidian CowlFlint IronbarTumbrixRetch GreelThe Oathbound Flask

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake. In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake.

Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers. Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers.

On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat. On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat.

The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power. The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power.

Skarnroot, the living fossil, stalks the prehistoric marshlands on knuckled claws, its hide armored with slabs of mossy stone. It uproots trees with a grunt and feeds on volcanic springs, eyes glowing with a slow, ancient cunning that has outlasted epochs. Skarnroot, the living fossil, stalks the prehistoric marshlands on knuckled claws, its hide armored with slabs of mossy stone. It uproots trees with a grunt and feeds on volcanic springs, eyes glowing with a slow, ancient cunning that has outlasted epochs.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.