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RPGM Forge

Names

TumbrixMorvane the BlackBlightwind SocietySarnak VoidtideJinx CrumblehookAust CreedSalka DuskwalkerRed HankPhantom Lantern InnWraithpine QuarterShrieker NullJakob KnellsTorbulOlifrey NightshadeZugg VarrickGloamgutterTorren StarkillerYarael PithCalyx MandrakePhage IronjawBrynna VoskFrostweld AegisBast GunwhaleHexweaver’s ReliquaryJellithThrallakMindleVornixBrumeelNithraBlyth GorespindleGloomspireGrotch SkadOrder of the Shattered SigilRetch GreelThe Withered FlaskSinister GrottoShardholdSable DriftsThe Brass VagrantSinjin the RivenThe Mourning BellVorashRakshaSkriln GrubfistThe Oathbound FlaskThe Sable LedgerNym UmbrafadeGunner Patch-EyeGristle HemlockKhyraxan BladeMirebel the UnboundDr. Vex Hyperion
KraxilVermilion BastionNell BrambleZarvexSillithVexer’s GauntletPatch PennyboneSkulnTorn IlvraSpectra CoilAshbriar RefugeIron Howl KeepCobble WicksQuill OxbloodThe Crooked CometDaska HalloweyesEldruunQuaskCorvin SableMurn CobwebThe Obsidian CowlGobbithFynch LurlyWilla TarmiteEzra MawWitchmark TowerGrivok

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

A splintered ship hull, the Guttergull, rots in a salt marsh, crewed by barnacle-encrusted skeletons doomed to endless chores. Lanterns of captured fireflies bob along the rigging, illuminating maps etched on dried kelp. Their captain mutters to the tide, plotting a course for a harbor that hasn’t existed in centuries. A splintered ship hull, the Guttergull, rots in a salt marsh, crewed by barnacle-encrusted skeletons doomed to endless chores. Lanterns of captured fireflies bob along the rigging, illuminating maps etched on dried kelp. Their captain mutters to the tide, plotting a course for a harbor that hasn’t existed in centuries.

The Luminarch’s Prism is a scepter forged from meteorite and split by seven bands of shimmering light. When wielded, it fractures the air with cascading rainbows that sear the eyes and soul. Legends claim a single incantation can turn day to night or split mountains, but only if sung in harmony with one’s truest regret. The Luminarch’s Prism is a scepter forged from meteorite and split by seven bands of shimmering light. When wielded, it fractures the air with cascading rainbows that sear the eyes and soul. Legends claim a single incantation can turn day to night or split mountains, but only if sung in harmony with one’s truest regret.

On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat. On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat.

Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape. Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.