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Names

Nightvault ArmorSkriln GrubfistDaska HalloweyesOlifrey NightshadeThe Rusted WishboneVexer’s GauntletGunner Patch-EyeHarrow GristAust CreedJakob KnellsThe Crooked CometThe Sable LedgerSinister GrottoDraugrenEchoing PikeThe Withered FlaskGristle HemlockGloamgutterFlint IronbarDreadstar ReliquaryCalyx MandrakeMaddox SlagMorvane the BlackKraxilLyrith VexianPhage IronjawThe Oathbound FlaskJinx CrumblehookPipper QuickCorvin SableRakshaZarvexJellithGrotch SkadVrisshka GhoulbornMindleSarnak VoidtideFrostweld AegisBast GunwhaleHexweaver’s ReliquaryRed HankNithraThe Drunken HarbingerWilla TarmiteMorlekWraithpine QuarterGloomspireSalka DuskwalkerSinjin the RivenThistle SmirkThe Mourning BellDr. Vex HyperionPatch Pennybone
Spectra CoilTorren StarkillerMaudra GallowsThule ScarcladRetch GreelMurn CobwebVel TattercoatYarael PithGrivokGobbithIron Howl KeepWitchmark TowerQuill OxbloodSable DriftsVornixKhyraxan BladeShrieker NullSkulnVaskel DruneSillithBrynna VoskThe Brass VagrantTumbrixThrallakFynch LurlyShivershade MarketTorbul

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power. The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power.

The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return. The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return.

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape. Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape.

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.