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Names

Aust CreedPhantom Lantern InnTorn IlvraEzra MawRakshaCobble WicksNym UmbrafadeBast GunwhaleIron Howl KeepMaudra GallowsMindleNell BrambleThe Crooked CometNithraShrieker NullWitchmark TowerMorvane the BlackGobbithFynch LurlySarnak VoidtideThe Drunken HarbingerWraithpine QuarterVermilion BastionJinx CrumblehookGrivokThistle SmirkOlifrey NightshadeVrax OrbbaneBrynna VoskKraxilShardholdGloamgutterTorbulOrder of the Shattered SigilThe Oathbound FlaskGristle HemlockThe Rusted WishboneSalka DuskwalkerTorren StarkillerMaddox SlagPhage IronjawPatch PennyboneLyrith VexianSkulnThe Mourning BellVornixPipper QuickBlightwind SocietyRetch GreelVrisshka GhoulbornBlyth GorespindleFrostweld AegisThe Sable Ledger
Willa TarmiteQuaskYarael PithThe Withered FlaskJakob KnellsSillithCorvin SableShivershade MarketNightvault ArmorVel TattercoatHarrow GristMirebel the UnboundTumbrixBrumeelJellithVaskel DruneVorashDaska HalloweyesFlint IronbarThe Obsidian CowlGloomspireThule ScarcladThrallakQuill OxbloodSkriln GrubfistSable DriftsDraugren

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers. Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers.

The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return. The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return.

A splintered ship hull, the Guttergull, rots in a salt marsh, crewed by barnacle-encrusted skeletons doomed to endless chores. Lanterns of captured fireflies bob along the rigging, illuminating maps etched on dried kelp. Their captain mutters to the tide, plotting a course for a harbor that hasn’t existed in centuries. A splintered ship hull, the Guttergull, rots in a salt marsh, crewed by barnacle-encrusted skeletons doomed to endless chores. Lanterns of captured fireflies bob along the rigging, illuminating maps etched on dried kelp. Their captain mutters to the tide, plotting a course for a harbor that hasn’t existed in centuries.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.