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Names

The Drunken HarbingerNell BrambleQuaskThrallakCobble WicksEchoing PikeEldruunIron Howl KeepMaddox SlagShrieker NullJellithHexweaver’s ReliquaryVaskel DrunePipper QuickThe Oathbound FlaskGrotch SkadBast GunwhaleJinx CrumblehookSalka DuskwalkerEzra MawPatch PennyboneYarael PithWraithpine QuarterThule ScarcladQuill OxbloodZarvexKraxilSinjin the RivenVornixShivershade MarketVexer’s GauntletDreadstar ReliquarySkulnVrisshka GhoulbornGrivokMorvane the BlackTorbulGloamgutterTorren StarkillerOlifrey NightshadeGristle HemlockJakob KnellsSable DriftsOrder of the Shattered SigilGobbithSpectra CoilWitchmark TowerVermilion BastionFynch LurlyBlightwind SocietyKhyraxan BladeGloomspireTorn Ilvra
ShardholdSarnak VoidtideMindleRakshaVorashGunner Patch-EyeZugg VarrickWilla TarmiteAust CreedCorvin SableRed HankRetch GreelSkriln GrubfistMurn CobwebMorlekThe Obsidian CowlBrumeelLyrith VexianThe Brass VagrantVel TattercoatAshbriar RefugeMirebel the UnboundSillithNightvault ArmorPhantom Lantern InnDr. Vex HyperionNithra

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape. Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape.

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting. Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting.

The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power. The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.