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Names

Thistle SmirkDreadstar ReliquaryQuaskMorlekJellithBlightwind SocietyMindleThe Mourning BellOlifrey NightshadeGristle HemlockHarrow GristMaddox SlagRetch GreelSkulnSinister GrottoDaska HalloweyesDraugrenThe Oathbound FlaskNell BrambleSable DriftsSpectra CoilVorashPhage IronjawBrumeelVexer’s GauntletDr. Vex HyperionPatch PennyboneMaudra GallowsThe Rusted WishboneGloamgutterGunner Patch-EyeThe Crooked CometThe Drunken HarbingerWraithpine QuarterVermilion BastionGrotch SkadThe Sable LedgerVaskel DruneCalyx MandrakeSkriln GrubfistAust CreedSalka DuskwalkerVel TattercoatVornixJakob KnellsGrivokNightvault ArmorBlyth GorespindleWitchmark TowerMurn CobwebThe Obsidian CowlEchoing PikeSinjin the Riven
Phantom Lantern InnEldruunFlint IronbarZugg VarrickTorbulTumbrixQuill OxbloodNithraCobble WicksThe Withered FlaskThrallakAshbriar RefugeTorn IlvraWilla TarmiteMorvane the BlackShivershade MarketCorvin SableSillithVrax OrbbaneVrisshka GhoulbornFrostweld AegisGobbithLyrith VexianHexweaver’s ReliquaryShardholdBast GunwhaleYarael Pith

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting. Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting.

In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake. In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake.

Moghul the Unburied rises at dusk from a mound of scorched bones, his colossal frame bound by chains that rattle like distant thunder. His molten gaze boils the ground beneath his feet, and his laughter curdles blood. None who enter his lair beneath the shattered amphitheater do so twice, for his hunger is matched only by his hatred for the living. Moghul the Unburied rises at dusk from a mound of scorched bones, his colossal frame bound by chains that rattle like distant thunder. His molten gaze boils the ground beneath his feet, and his laughter curdles blood. None who enter his lair beneath the shattered amphitheater do so twice, for his hunger is matched only by his hatred for the living.

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried. Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.