RP

Game Management Tools

ꜜ Scroll down ꜜ

RPGM Forge

Names

Olifrey NightshadeBrumeelMurn CobwebJinx CrumblehookQuill OxbloodKraxilRakshaGrotch SkadPhantom Lantern InnVrisshka GhoulbornVorashKhyraxan BladeTorren StarkillerFrostweld AegisLyrith VexianVrax OrbbaneRetch GreelPhage IronjawCalyx MandrakeThule ScarcladThe Oathbound FlaskEldruunVermilion BastionBrynna VoskEchoing PikeSable DriftsNightvault ArmorCorvin SableNell BrambleMaudra GallowsSpectra CoilNithraAshbriar RefugeDr. Vex HyperionYarael PithSkulnJakob KnellsSillithZarvexThe Sable LedgerDraugrenThistle SmirkFlint IronbarDreadstar ReliquaryTorn IlvraMirebel the UnboundSalka DuskwalkerThrallakEzra MawHarrow GristThe Crooked CometVel TattercoatNym Umbrafade
Shrieker NullQuaskVaskel DruneGloomspireSinister GrottoOrder of the Shattered SigilSinjin the RivenGrivokDaska HalloweyesCobble WicksIron Howl KeepGobbithPatch PennyboneZugg VarrickPipper QuickSkriln GrubfistBlyth GorespindleWraithpine QuarterSarnak VoidtideGunner Patch-EyeTorbulThe Drunken HarbingerBlightwind SocietyVornixGloamgutterThe Rusted WishboneMindle

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands. The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands.

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm. Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm.

Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul. Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.