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RPGM Forge

Names

Sinjin the RivenThe Rusted WishboneEzra MawHexweaver’s ReliquaryYarael PithPatch PennyboneNightvault ArmorFrostweld AegisThe Drunken HarbingerSarnak VoidtideWilla TarmiteDraugrenJellithLyrith VexianZarvexDreadstar ReliquaryBrynna VoskBrumeelBlyth GorespindleTorn IlvraThe Crooked CometJinx CrumblehookKraxilGrivokNithraVrisshka GhoulbornNym UmbrafadeShrieker NullGloamgutterEldruunEchoing PikeVorashThe Withered FlaskDaska HalloweyesGloomspireGunner Patch-EyeDr. Vex HyperionMaddox SlagKhyraxan BladeThe Mourning BellThe Sable LedgerSkulnGobbithSpectra CoilRed HankMorvane the BlackJakob KnellsGristle HemlockShardholdRetch GreelTorbulWitchmark TowerOrder of the Shattered Sigil
ThrallakThe Obsidian CowlMindlePipper QuickVermilion BastionZugg VarrickMurn CobwebThistle SmirkFlint IronbarSillithSinister GrottoAust CreedGrotch SkadPhage IronjawVel TattercoatCorvin SableShivershade MarketThe Brass VagrantTumbrixBast GunwhaleWraithpine QuarterQuill OxbloodBlightwind SocietyCalyx MandrakeIron Howl KeepOlifrey NightshadeMorlek

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide. The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide.

Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul. Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul.

In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake. In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.