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Names

Shrieker NullVermilion BastionOlifrey NightshadeVrax OrbbaneGloamgutterIron Howl KeepSinjin the RivenMorlekSpectra CoilPipper QuickThe Mourning BellQuill OxbloodWitchmark TowerTumbrixThe Brass VagrantLyrith VexianMorvane the BlackFynch LurlyDraugrenRed HankMaddox SlagSillithThe Obsidian CowlVexer’s GauntletGobbithNell BrambleHarrow GristOrder of the Shattered SigilCorvin SableNym UmbrafadePhantom Lantern InnDaska HalloweyesThule ScarcladAshbriar RefugeTorbulTorn IlvraGrivokShardholdVel TattercoatWilla TarmiteCobble WicksThistle SmirkKhyraxan BladeVrisshka GhoulbornRakshaShivershade MarketZugg VarrickBast GunwhaleBlyth GorespindleThe Oathbound FlaskGrotch SkadNightvault ArmorThrallak
Skriln GrubfistCalyx MandrakeVornixPatch PennyboneThe Rusted WishboneSable DriftsMindleWraithpine QuarterMirebel the UnboundFlint IronbarTorren StarkillerFrostweld AegisSarnak VoidtideThe Crooked CometEchoing PikeKraxilDr. Vex HyperionMurn CobwebBrumeelJinx CrumblehookSinister GrottoVaskel DruneThe Sable LedgerQuaskZarvexSalka DuskwalkerRetch Greel

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers. Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers.

The Luminarch’s Prism is a scepter forged from meteorite and split by seven bands of shimmering light. When wielded, it fractures the air with cascading rainbows that sear the eyes and soul. Legends claim a single incantation can turn day to night or split mountains, but only if sung in harmony with one’s truest regret. The Luminarch’s Prism is a scepter forged from meteorite and split by seven bands of shimmering light. When wielded, it fractures the air with cascading rainbows that sear the eyes and soul. Legends claim a single incantation can turn day to night or split mountains, but only if sung in harmony with one’s truest regret.

The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return. The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power. The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.