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Names

The Obsidian CowlDreadstar ReliquaryMurn CobwebShrieker NullMaddox SlagEchoing PikeTorbulSpectra CoilThe Rusted WishboneGloamgutterIron Howl KeepQuaskNell BrambleThe Sable LedgerFlint IronbarGristle HemlockKhyraxan BladeEzra MawFrostweld AegisNithraGobbithCalyx MandrakeSinister GrottoDr. Vex HyperionVaskel DruneHarrow GristVel TattercoatThe Oathbound FlaskMaudra GallowsVermilion BastionHexweaver’s ReliquaryZugg VarrickOlifrey NightshadeSillithShivershade MarketMindleThrallakJellithVexer’s GauntletSalka DuskwalkerSkulnFynch LurlyGrivokSable DriftsWilla TarmiteAshbriar RefugeVrax OrbbaneThule ScarcladSinjin the RivenNightvault ArmorDaska HalloweyesThe Drunken HarbingerTumbrix
Patch PennyboneBlyth GorespindleShardholdKraxilWitchmark TowerMirebel the UnboundThistle SmirkCorvin SableTorn IlvraWraithpine QuarterOrder of the Shattered SigilVornixNym UmbrafadeRakshaBast GunwhaleDraugrenBrumeelGloomspireAust CreedThe Mourning BellThe Brass VagrantMorlekMorvane the BlackRed HankPhage IronjawBlightwind SocietyZarvex

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers. Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers.

Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm. Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm.

The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands. The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands.

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.