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Names

Grotch SkadIron Howl KeepSkulnGrivokGloamgutterEchoing PikeFynch LurlySarnak VoidtideMorvane the BlackBlyth GorespindlePatch PennyboneThrallakPipper QuickWraithpine QuarterShrieker NullKhyraxan BladeVrisshka GhoulbornVornixSpectra CoilThe Obsidian CowlTorbulPhage IronjawCobble WicksTumbrixDaska HalloweyesZugg VarrickYarael PithTorren StarkillerVel TattercoatVrax OrbbaneDraugrenOlifrey NightshadeTorn IlvraEldruunThe Oathbound FlaskDr. Vex HyperionCorvin SableVexer’s GauntletBlightwind SocietyBrumeelRetch GreelNightvault ArmorZarvexAust CreedWilla TarmiteJinx CrumblehookMurn CobwebThe Mourning BellEzra MawSinjin the RivenShardholdSinister GrottoJakob Knells
Nell BrambleQuaskGunner Patch-EyeQuill OxbloodNym UmbrafadeThe Rusted WishboneMindleSkriln GrubfistKraxilLyrith VexianThule ScarcladCalyx MandrakeThe Sable LedgerJellithMirebel the UnboundPhantom Lantern InnVorashHarrow GristOrder of the Shattered SigilMaudra GallowsSable DriftsWitchmark TowerRakshaSillithGloomspireThe Drunken HarbingerMorlek

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm. Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm.

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake. In the Drowned Spires, fish glide through empty windows and coral blossoms where worshipers once knelt. At night, the bells ring without hands, tolling out over leagues of kelp forest, drawing lost sailors into watery dreams from which they never wake.

The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands. The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.