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Names

Dreadstar ReliquaryBlightwind SocietyGristle HemlockThe Rusted WishboneTorbulPipper QuickFlint IronbarGobbithNightvault ArmorOlifrey NightshadeRetch GreelPhage IronjawWilla TarmiteHexweaver’s ReliquaryMorlekRed HankNym UmbrafadeThrallakEzra MawThule ScarcladCalyx MandrakeSpectra CoilZugg VarrickJakob KnellsGrivokJellithYarael PithQuaskPhantom Lantern InnTorn IlvraRakshaNell BrambleFynch LurlySkulnThe Withered FlaskTumbrixSable DriftsNithraVel TattercoatShardholdBrynna VoskQuill OxbloodHarrow GristThe Oathbound FlaskThe Crooked CometShivershade MarketThistle SmirkMirebel the UnboundSinister GrottoKhyraxan BladeOrder of the Shattered SigilVaskel DruneCobble Wicks
Sinjin the RivenMorvane the BlackVorashSalka DuskwalkerGrotch SkadMaddox SlagThe Sable LedgerLyrith VexianDraugrenMindleVermilion BastionCorvin SableVrax OrbbaneEldruunBast GunwhaleBlyth GorespindleAust CreedDr. Vex HyperionThe Drunken HarbingerDaska HalloweyesVrisshka GhoulbornAshbriar RefugeIron Howl KeepTorren StarkillerVornixSkriln GrubfistKraxil

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power. The Emberlash is a whip braided from the sinew of salamanders and tipped with ever-burning coals. When cracked through the air, it leaves a shimmering trail of heat that scars stone and terrifies shadows. Rumors whisper that each blow sears a fragment of memory from both wielder and victim, stitching them together in a tapestry of pain and power.

Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried. Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried.

The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return. The Iron Sky Leviathan drifts above the clouds, a titanic beast of scale and steel, its belly festooned with lights like constellations. Its song is a low, thunderous hum that lures lost airships to dock on its back, never to return.

On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat. On the northern slopes, the bones of Tarsk the Mammoth King pierce the tundra like white spires. Each tusk hums with ancient magic, drawing lightning from stormy skies and summoning snow that never melts. Locals warn that, on nights when the aurora dances, the ground shakes with a slow, shuddering heartbeat.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.