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RPGM Forge

Names

Aust CreedWraithpine QuarterTorbulBrumeelEzra MawPipper QuickGrotch SkadSable DriftsVel TattercoatMaudra GallowsGloomspireBast GunwhaleThe Oathbound FlaskVexer’s GauntletCobble WicksPhantom Lantern InnGristle HemlockThistle SmirkThe Drunken HarbingerDr. Vex HyperionZarvexCalyx MandrakeOlifrey NightshadeTorn IlvraShrieker NullSinjin the RivenFlint IronbarVrisshka GhoulbornLyrith VexianDreadstar ReliquaryThe Crooked CometNym UmbrafadeIron Howl KeepBlyth GorespindleWitchmark TowerBlightwind SocietyMorlekShardholdThe Obsidian CowlJellithJinx CrumblehookAshbriar RefugeSpectra CoilSillithEchoing PikeBrynna VoskThe Sable LedgerEldruunJakob KnellsSalka DuskwalkerMaddox SlagGunner Patch-EyeThe Withered Flask
SkulnMirebel the UnboundShivershade MarketDaska HalloweyesNightvault ArmorGrivokRed HankVrax OrbbaneVorashHarrow GristRetch GreelSkriln GrubfistGobbithHexweaver’s ReliquaryRakshaPhage IronjawSarnak VoidtideKhyraxan BladeKraxilTumbrixGloamgutterDraugrenThe Brass VagrantThe Rusted WishboneFynch LurlyMorvane the BlackNell Bramble

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms. Shyreene Driftwood stands at the helm of the Stolen Mercy, her sea-bleached hair tangled in a dozen charms and shark teeth. Her eyes are glass-green and glimmer with cunning, yet those who meet her gaze sense the hush of the deep—cold, fathomless, and ancient. It’s said she can smell mutiny brewing before the first whisper, and that her compass needle always points toward lost fortunes—or coming storms.

The Greenstar Caravan rumbles through the interstellar wastes, painted in shifting hues and trailing clouds of sweet incense. Its inhabitants wear kaleidoscopic cloaks and speak in riddles, trading in curiosities: bottled sunbeams, frozen laughter, dreams pressed into amber. The Greenstar Caravan rumbles through the interstellar wastes, painted in shifting hues and trailing clouds of sweet incense. Its inhabitants wear kaleidoscopic cloaks and speak in riddles, trading in curiosities: bottled sunbeams, frozen laughter, dreams pressed into amber.

The petrified forest of Veridian Reach sprawls under a perpetual twilight, its trees transformed to jade by some long-ago spell. Wind sighs through crystal branches, creating an eerie melody that confuses compasses and memories alike. Travelers report glimpsing emerald figures moving between trunks, never leaving footprints, always watching with eyes the color of bottled lightning. The petrified forest of Veridian Reach sprawls under a perpetual twilight, its trees transformed to jade by some long-ago spell. Wind sighs through crystal branches, creating an eerie melody that confuses compasses and memories alike. Travelers report glimpsing emerald figures moving between trunks, never leaving footprints, always watching with eyes the color of bottled lightning.

The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide. The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide.

Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul. Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.