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Names

Ashbriar RefugeHexweaver’s ReliquaryThe Withered FlaskMaddox SlagSinjin the RivenSkulnKraxilShivershade MarketWilla TarmiteDraugrenShardholdMurn CobwebCobble WicksNym UmbrafadeVexer’s GauntletFrostweld AegisThe Brass VagrantDreadstar ReliquaryOrder of the Shattered SigilSinister GrottoJinx CrumblehookGloamgutterVermilion BastionSalka DuskwalkerThe Oathbound FlaskBrumeelVrisshka GhoulbornThistle SmirkFynch LurlyHarrow GristThe Mourning BellThe Drunken HarbingerZarvexSarnak VoidtideVrax OrbbaneOlifrey NightshadeGrotch SkadQuaskEchoing PikePhage IronjawBast GunwhaleDaska HalloweyesShrieker NullVel TattercoatRed HankRakshaBlightwind SocietyTorbulThe Sable LedgerQuill OxbloodCalyx MandrakeAust CreedSkriln Grubfist
Morvane the BlackDr. Vex HyperionSable DriftsThe Obsidian CowlRetch GreelIron Howl KeepLyrith VexianWraithpine QuarterMorlekYarael PithTorren StarkillerBlyth GorespindleEldruunGloomspireVaskel DruneGristle HemlockCorvin SableNightvault ArmorFlint IronbarTorn IlvraVorashJellithPipper QuickGobbithSpectra CoilThe Rusted WishbonePhantom Lantern Inn

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Skarnroot, the living fossil, stalks the prehistoric marshlands on knuckled claws, its hide armored with slabs of mossy stone. It uproots trees with a grunt and feeds on volcanic springs, eyes glowing with a slow, ancient cunning that has outlasted epochs. Skarnroot, the living fossil, stalks the prehistoric marshlands on knuckled claws, its hide armored with slabs of mossy stone. It uproots trees with a grunt and feeds on volcanic springs, eyes glowing with a slow, ancient cunning that has outlasted epochs.

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting. Aveline Blackwater, sheriff of Dustwind, carries both badge and burden with a weathered hand. Her gaze is as cold and steady as the barrel of her rifle, and rumor has it she once stared down a tornado until it turned aside. In her presence, men and storms alike find themselves wanting.

Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm. Husk Hollow is a mining town chewed into the ribs of a red sandstone canyon. At sunset, the wind howls through empty streets, carrying the ghostly refrain of pickaxes striking stone. Locals say the gold veins ran dry the night the earth swallowed half the townsfolk whole—and spits out their whispers with every dust storm.

Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul. Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.