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Names

ShardholdFlint IronbarMirebel the UnboundGristle HemlockThe Mourning BellThule ScarcladKhyraxan BladeSinister GrottoPipper QuickRetch GreelShivershade MarketBast GunwhaleJinx CrumblehookGunner Patch-EyeRed HankMindlePatch PennyboneMorlekVorashMaudra GallowsThistle SmirkZugg VarrickQuaskDr. Vex HyperionFynch LurlyTumbrixShrieker NullNightvault ArmorThe Withered FlaskThrallakNithraTorn IlvraWilla TarmiteEzra MawSarnak VoidtideCalyx MandrakeWitchmark TowerSpectra CoilThe Rusted WishboneJellithDaska HalloweyesJakob KnellsNym UmbrafadeCorvin SableEldruunNell BrambleKraxilVrisshka GhoulbornThe Brass VagrantLyrith VexianGobbithYarael PithSkuln
Grotch SkadWraithpine QuarterSalka DuskwalkerAust CreedVornixPhantom Lantern InnBlyth GorespindleMurn CobwebBlightwind SocietyTorbulSinjin the RivenMorvane the BlackFrostweld AegisDreadstar ReliquaryZarvexHarrow GristThe Obsidian CowlSillithAshbriar RefugeSkriln GrubfistPhage IronjawGloamgutterRakshaThe Crooked CometThe Drunken HarbingerIron Howl KeepSable Drifts

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets. The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets.

Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried. Deep within the Umbral Warrens, the Echo Wolf prowls—its fur a roiling tapestry of shadows, eyes like coals plucked from the last fire of the world. It leaves no tracks, only a lingering echo of mournful howling that rattles in the bones of those who dare trespass. Some say to meet its gaze is to see every regret you’ve ever buried.

In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath. In the Screeching Valley, the wind itself is alive—a banshee chorus shrieking between pillars of basalt. Travelers pack their ears with wax and carve runes into their boots, hoping to muffle the voices that promise glory and disaster in the same breath.

The Silent Menagerie is a collection of glass cages hidden beneath the palace, each holding a creature made of shadows, dreams, or vanished songs. When the torches gutter low, their shapes flicker and twist, and faint music drifts through the halls—reminding those above that not all treasures are meant to be seen. The Silent Menagerie is a collection of glass cages hidden beneath the palace, each holding a creature made of shadows, dreams, or vanished songs. When the torches gutter low, their shapes flicker and twist, and faint music drifts through the halls—reminding those above that not all treasures are meant to be seen.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.