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Names

Lyrith VexianNell BrambleRakshaAshbriar RefugeThe Sable LedgerShrieker NullVrax OrbbaneThe Mourning BellShivershade MarketDreadstar ReliquaryDraugrenQuill OxbloodJellithKhyraxan BladeIron Howl KeepSpectra CoilSkulnTorn IlvraThistle SmirkSalka DuskwalkerCobble WicksNithraVaskel DruneWraithpine QuarterShardholdBlightwind SocietyRed HankNightvault ArmorGloamgutterGobbithVexer’s GauntletSkriln GrubfistGrotch SkadGristle HemlockCalyx MandrakeThe Rusted WishboneVel TattercoatDaska HalloweyesThe Obsidian CowlTorbulEchoing PikeVrisshka GhoulbornYarael PithFlint IronbarDr. Vex HyperionPhage IronjawHexweaver’s ReliquarySillithThule ScarcladPatch PennyboneJakob KnellsGunner Patch-EyeGloomspire
Brynna VoskMaudra GallowsMindleNym UmbrafadeVermilion BastionSable DriftsQuaskThe Drunken HarbingerJinx CrumblehookEldruunTumbrixThrallakSarnak VoidtideZarvexFynch LurlyCorvin SableThe Withered FlaskVornixOrder of the Shattered SigilBrumeelVorashTorren StarkillerEzra MawMorlekPhantom Lantern InnSinjin the RivenSinister Grotto

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape. Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape.

Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul. Perched atop rusted stilts at the edge of the Dreadmire, the Crooked Lantern Inn sways with the sigh of every midnight breeze. Lanterns of green witchfire hang from the eaves, casting odd shadows that sometimes blink or slither. The innkeeper, a broad-shouldered woman with a jaw set like an anchor, never asks your name, and guests sometimes leave a little lighter—sometimes in pocket, sometimes in soul.

The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands. The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands.

Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers. Mist gathers nightly in the Spindlewood, rising between ancient trunks twisted into cathedral spires. Here, time moves oddly, and stepping off the path might send a wanderer tumbling into decades or dreams. The forest’s dryads are draped in veils of spider silk and speak in riddles only the moon remembers.

The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets. The Alabaster Oracle is a blindfolded child who sits at the heart of the ruined city, her hair drifting in a wind no one else can feel. She speaks only in riddles and palindromes, eyes glazed with visions of futures tangled like fishing nets.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.