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Names

JellithLyrith VexianEldruunMindleVermilion BastionSinjin the RivenGrotch SkadNell BrambleSarnak VoidtideMorvane the BlackGloomspireAust CreedYarael PithBast GunwhaleThe Obsidian CowlThe Oathbound FlaskFrostweld AegisRetch GreelTorbulVrax OrbbaneBlyth GorespindleEzra MawCorvin SableShardholdVaskel DruneJinx CrumblehookThule ScarcladMaudra GallowsThistle SmirkHexweaver’s ReliquaryTorren StarkillerVorashOlifrey NightshadeDaska HalloweyesQuaskPatch PennyboneKraxilSable DriftsVel TattercoatJakob KnellsMorlekMaddox SlagDraugrenThe Mourning BellZarvexRakshaPipper QuickVornixCalyx MandrakeTumbrixQuill OxbloodThe Withered FlaskAshbriar Refuge
SillithGunner Patch-EyeThrallakSpectra CoilSalka DuskwalkerBrynna VoskVrisshka GhoulbornThe Drunken HarbingerThe Crooked CometNithraRed HankGloamgutterGristle HemlockWilla TarmiteWraithpine QuarterShivershade MarketMirebel the UnboundThe Sable LedgerIron Howl KeepGobbithSkriln GrubfistEchoing PikePhage IronjawFlint IronbarDreadstar ReliquaryThe Brass VagrantGrivok

Instantly generate creative, setting-appropriate names for tokens as soon as they’re added to the canvas—or use the TokenHUD’s Crystal Menu to refresh names on demand. Stay in the flow with quick, immersive naming for every encounter.

Use the *names chat command to receive themed name suggestions instantly. Pick your favorite, and the token is renamed automatically—quick, easy, and always fitting your world.

Descriptions

Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape. Jasper Nail, gambler and confidence man, flashes a smile as sharp as a snake’s fang and never loses at cards. His lucky silver coin—always spinning, never settling—has a habit of vanishing into thin air when lawmen come calling. No one knows where he came from, but every saloon has a tale about his last, impossible escape.

The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope. The Moonlit Carnival appears without warning at the edge of town, all striped tents and drifting laughter. Wagers are made with secrets and the prizes are impossible: a second shadow, a vial of yesterday’s tears, a map that shows only forgotten roads. At dawn, it is gone, leaving only footprints and the distant echo of a calliope.

The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide. The Scrimshaw Oracle is a weathered walrus tusk etched in spirals and scenes from a hundred forgotten lives. When pressed to the ear, it whispers prophecies in the voices of drowned sailors, promising both doom and salvation in the next tide.

The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands. The Paradox Sphere sits on a pedestal of tarnished copper, swirling with impossible colors that slide away from the mind’s eye. Scholars claim the artifact can unravel time itself, yet each study session erases the memory of the previous, leaving only feverish notes in unknown hands.

The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart. The Bloodcairn Throne is a grotesque seat of stone, built atop a mound of skulls in the deepest crypt. Crimson moss creeps over its arms, and anyone foolish enough to sit feels the weight of every betrayal in their lineage, pressed cold and hard against the heart.

Instantly create evocative, system-agnostic descriptions for any creature, NPC, or scene. Just click from the TokenHUD’s Crystal Menu—Forge delivers flavorful text right to chat, ready to read or copy to your notes.

Homebrew

Create detailed homebrew content using intuitive, in-app forms. Choose from presets or customize your own. When you’re done, save your results to a Foundry journal or clipboard for instant use in your game.

Powerful Chat Commands

Prefer keyboard shortcuts? Interact with Forge’s features directly using chat commands—generate names, descriptions, or homebrew in real time, right from the chat box.